ThatBurningFox
New member
IGN: ThatBurningFox
TItle of your suggestion: Some student suggestions
Describe your suggestion: This suggestion exists as a general way for me to throw my opinions out there and ideas on how to rectify the 'issue', with the main one that stands out to me currently being the way the student faction seems to be getting geared. It seems to be mimicking a certain other server in how it will have a school that contains Y7-12 as well as a college, which... All I can say here is... Why?
From my own experience, the college faction is genuinely just the most dead thing ever and one of the biggest mistakes I made choice wise - all it does is serve to dilute the player base as well as cause a requirement for professors to exist just because, when you could just have an extremely solid school faction as a whole that is focused around a single student body. No need for this weird divide. All having a college does, genuinely, is further split the server for no reason, in such an artificial way.
This would be felt all the more extremely with a lower average player count, which has to be accepted as a possibility in the early stages too. That and a lot of people will very likely just choose to play an adult character when given the chance, which will further shrink the people that will actually focus on the student side of things. It's not really feasible IMO - and that's okay. It shouldn't be the focus of the server in the first place, but it should still be built in a way that accommodates for a smaller playerbase first instead of being too overambitious.
Again, this is YRP - the focus should in my eyes be on the city side of stuff, the supernatural, all of those things. The school should be a supplement, not the main bulk.
Additionally, having grade 7-9 is questionable to me as a whole. They're finnicky ages that a lot of people can't really play any properly in the first place - and most people just want to get to playing a character that can get involved with all of the other stuff the server has to offer instead of being stuck as a grade 7 solely because of lacking time on the server (or in this case, credits) which causes problems of their own right. I know that I felt kind of weird being stuck as a grade 7 when my character Miyako was meant to be 16 at the very start and I was being treated as a 13 year old by everyone else IC because of the tag. Only for it to suddenly change in the course of a day or two.
It's just really odd since the progression tends to be more of a barrier than it is actually something most people want to play out. This could just be me and what I've seen though, I have no idea if it's a norm.
Still - my suggestion is what I had pitched from the very beginning; have it so the school follows the proper Japanese Highschool system. As in, 15-18 year olds, with it being split into 1st Year, 2nd Year and 3rd Year students. No need for college, since it splits the player base. No need for younger grades, because it either splits the player base or ends up making no sense having a class with Y7 and Y12 students in it and all the other problems I mentioned above. This would mean the progression will be from 1st year to 3rd year (with ages 15-16, 16-17 and 17-18 for Y1, Y2 and Y3 respectively), then finally graduation if people want to pursue that, which will lead to them becoming an adult character. If someone wants to go to college ICly, then by all means it can be written like that, but having a full section of the server dedicated to it is unnecessary in my eyes with how much resource it demands for so little gain.
I believe this would be more than feasible of a thing to implement and would help the server out a lot when it comes to having people actually play characters properly. I believe applications were already a thing in mind for younger ages in the first place, so this would not really hurt anyone that would still want to play those, while also making it a more believable school setting.
That and it will not split the school faction into even further of a divide by consequence of having so many areas trying to be tackled at once. Just focus on a single, streamlined experience and make it as solid as possible - then if it turns out that you have a huge amount of people engaged in that side of the server, go off with adding onto it!
But for the start, I would really recommend keeping the vision a bit smaller, with the capacity to grow later. I really do believe this would help a lot and strengthen the school side of the server way more as its own identity, instead of just being a mimicry of what other places do.
Additional Notes: This suggestion in particular is pretty opinionated and I would be happy to have people's inputs and thoughts given on it! I just really wanted to make the suggestion in the first place to get people talking about it and see what is in the works and MAYBE influence it before it's too late to do so. All the work on the server so far has been extremely cool though.
Keep cooking!
TItle of your suggestion: Some student suggestions
Describe your suggestion: This suggestion exists as a general way for me to throw my opinions out there and ideas on how to rectify the 'issue', with the main one that stands out to me currently being the way the student faction seems to be getting geared. It seems to be mimicking a certain other server in how it will have a school that contains Y7-12 as well as a college, which... All I can say here is... Why?
From my own experience, the college faction is genuinely just the most dead thing ever and one of the biggest mistakes I made choice wise - all it does is serve to dilute the player base as well as cause a requirement for professors to exist just because, when you could just have an extremely solid school faction as a whole that is focused around a single student body. No need for this weird divide. All having a college does, genuinely, is further split the server for no reason, in such an artificial way.
This would be felt all the more extremely with a lower average player count, which has to be accepted as a possibility in the early stages too. That and a lot of people will very likely just choose to play an adult character when given the chance, which will further shrink the people that will actually focus on the student side of things. It's not really feasible IMO - and that's okay. It shouldn't be the focus of the server in the first place, but it should still be built in a way that accommodates for a smaller playerbase first instead of being too overambitious.
Again, this is YRP - the focus should in my eyes be on the city side of stuff, the supernatural, all of those things. The school should be a supplement, not the main bulk.
Additionally, having grade 7-9 is questionable to me as a whole. They're finnicky ages that a lot of people can't really play any properly in the first place - and most people just want to get to playing a character that can get involved with all of the other stuff the server has to offer instead of being stuck as a grade 7 solely because of lacking time on the server (or in this case, credits) which causes problems of their own right. I know that I felt kind of weird being stuck as a grade 7 when my character Miyako was meant to be 16 at the very start and I was being treated as a 13 year old by everyone else IC because of the tag. Only for it to suddenly change in the course of a day or two.
It's just really odd since the progression tends to be more of a barrier than it is actually something most people want to play out. This could just be me and what I've seen though, I have no idea if it's a norm.
Still - my suggestion is what I had pitched from the very beginning; have it so the school follows the proper Japanese Highschool system. As in, 15-18 year olds, with it being split into 1st Year, 2nd Year and 3rd Year students. No need for college, since it splits the player base. No need for younger grades, because it either splits the player base or ends up making no sense having a class with Y7 and Y12 students in it and all the other problems I mentioned above. This would mean the progression will be from 1st year to 3rd year (with ages 15-16, 16-17 and 17-18 for Y1, Y2 and Y3 respectively), then finally graduation if people want to pursue that, which will lead to them becoming an adult character. If someone wants to go to college ICly, then by all means it can be written like that, but having a full section of the server dedicated to it is unnecessary in my eyes with how much resource it demands for so little gain.
I believe this would be more than feasible of a thing to implement and would help the server out a lot when it comes to having people actually play characters properly. I believe applications were already a thing in mind for younger ages in the first place, so this would not really hurt anyone that would still want to play those, while also making it a more believable school setting.
That and it will not split the school faction into even further of a divide by consequence of having so many areas trying to be tackled at once. Just focus on a single, streamlined experience and make it as solid as possible - then if it turns out that you have a huge amount of people engaged in that side of the server, go off with adding onto it!
But for the start, I would really recommend keeping the vision a bit smaller, with the capacity to grow later. I really do believe this would help a lot and strengthen the school side of the server way more as its own identity, instead of just being a mimicry of what other places do.
Additional Notes: This suggestion in particular is pretty opinionated and I would be happy to have people's inputs and thoughts given on it! I just really wanted to make the suggestion in the first place to get people talking about it and see what is in the works and MAYBE influence it before it's too late to do so. All the work on the server so far has been extremely cool though.
Keep cooking!