ThatBurningFox
New member
IGN: ThatBurningFox
TItle of your suggestion: Have /grab activate the grab toggle by default!
Describe your suggestion: As far as I'm aware, typing /grab brings up two sub commands - /grab toggle and /grab somethingaboutstoppingautomatically (I think), which is cool and all but I feel like having the commands separate in general would be more ideal. If you type out the command, it'd auto complete - so have it so it's /grabstop as a command, which would be the toggle for if you get stopped automatically or not, then have /grab itself be the ordinary grab mode toggle.
The only reason people will put in the /grabstop command in the first place is if they look for it after finding out they don't like the default behaviour, whereas putting in /grab in itself is something you would expect to trigger the ability to actually grab players. It's just an expectation thing, really - that and it also means player's pre-existing binds don't have to be adjusted.
Very small quality of life thing IMO and mainly a personal preference thing, but I think it would be beneficial to just have it do what you expect it to do by default instead of having to type out the extra "toggle" part.
Additional Notes: This suggestion is made based on the knowledge that it is NOT activated by default when you type "/grab", I don't believe this has been changed at all however, hence the suggestion! If it HAS been made to do this, then obviously ignore this suggestion entirely.
TItle of your suggestion: Have /grab activate the grab toggle by default!
Describe your suggestion: As far as I'm aware, typing /grab brings up two sub commands - /grab toggle and /grab somethingaboutstoppingautomatically (I think), which is cool and all but I feel like having the commands separate in general would be more ideal. If you type out the command, it'd auto complete - so have it so it's /grabstop as a command, which would be the toggle for if you get stopped automatically or not, then have /grab itself be the ordinary grab mode toggle.
The only reason people will put in the /grabstop command in the first place is if they look for it after finding out they don't like the default behaviour, whereas putting in /grab in itself is something you would expect to trigger the ability to actually grab players. It's just an expectation thing, really - that and it also means player's pre-existing binds don't have to be adjusted.
Very small quality of life thing IMO and mainly a personal preference thing, but I think it would be beneficial to just have it do what you expect it to do by default instead of having to type out the extra "toggle" part.
Additional Notes: This suggestion is made based on the knowledge that it is NOT activated by default when you type "/grab", I don't believe this has been changed at all however, hence the suggestion! If it HAS been made to do this, then obviously ignore this suggestion entirely.